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| News: Letter from the Game Director - July 2010 |
| Posted by Ylfang - on Friday, July 30 @ 11:24:02 BST |
This month’s letter is actually one of the hardest of the year to write because with the Expansion launch having rolled out, the Scandinavian holiday season in full swing, and getting the new studio in Montreal up and running, this month is very much the ‘in-between’ month.
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| News: Letter from the Game Director - June 2010 |
| Posted by Ylfang - on Saturday, June 26 @ 12:21:37 BST |
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In last month’s letter one of the things we mentioned was that we would soon start the next integration of Dreamworld engine technology into the game. Quite a few of you have asked via email and on the forums exactly what that entails, so this month I wanted to take the opportunity to explain a little more about what that means for the game, and why we do it this way. |
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| News: Letter from the Game Director - May 2010 |
| Posted by Ylfang - on Wednesday, June 02 @ 16:05:32 BST |
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This month has been quite a journey for us here on the Age of Conan team. Launch periods are always hectic and this one was no different. However while we might be a little tired this month, we are also pretty happy. An expansion on this scale is a major undertaking, and I am very proud of the effort the team has put in to launching Rise of the Godslayer (in two different regions, with the launch of the Korean version into open beta also having taken place this month). |
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